The project aims to develop a GUI for facilitating the experimentation of RL experiments. Users are able to test and implement their RL algorithms via visual drag and drop GUI. The GUI will involve an interface that encompasses graphical blocks which are clickable by the user. Users are able to create an execution flow by selecting the graphical blocks (components) which refer to either the environment (e.g. CartPole-v1, Acrobot-v1, etc.), the RL algorithms or reward functions. Furthermore, the relevant measurements and quantities such as reward values, states and actions are shown on the GUI during testing time.